Factsheet

Developer:
BUNTSPECHT.GAMES
Based in Cologne, Germany

Publisher:
We are looking for a partner!

Release:
Supplemental: 23. August 2021
Game: Q4/2022

Website:
porcupine.game

Press Contact:
Katharina Lauven
press@porcupine.game

Social:
Steam: @Fall_of_Porcupine
Youtube: @Fall-of-Porcupine
Facebook: @Fall-of-Porcupine

Summary

FALL OF PORCUPINE is a unique story adventure. The collision of work and daily life – an exciting reflection of an unhealthy system. In the supplemental LAST DAYS OF SUMMER we guide young Finley through his first weeks at a provincial hospital. He is on fire for his apprenticeship as an internist. But a lot of pressure makes Finley's life difficult and our gameplay challenging. We are proud to present you this demo - now (only for Windows). By the end of 2022, we will release the full version for common platforms.

Description Supplemental

Young Finley moves from the city to the country to finish his training as an internist at St. Ursula Hospital. Finley is on fire for his job and is full of anticipation for his new workplace, colleagues and patients. But soon the daily grind sets in in the form of stress, overtime, and a harsh attending who makes life hell not only for Finley, but also for Mia, a shy colleague. Finley befriends her and the stubbornly friendly nurse Karl, with whom he tries to find out whether his life decisions were right during evening talks in the local pub. Finley increasingly doubts himself, his profession and its meaning. His uncertainty is further heightened by the villagers, some of whom accuse the hospital of inconsistencies and incompetence. Finley finds a balance to the stress of everyday life with his friend Pina. She doesn't take life so hard and shows her best friend the Glowmilk Woods, which puts Finley in a wonderful, autumnal, melancholy mood. Here he experiences a moment of peace before he has to return to the hectic daily routine of his job, where completely different challenges await him. Dark machinations are at work and when Finley encounters them, everything changes once again. Will Finley have the strength to stand up to them?

History

The concept of FALL OF PORCUPINE has been in development by the company Buntspecht.Games since 2020. The prototype was founded by Filmförderung Nordrhein-Westfalen in 2021 and the prototype will be released on Steam on August 24th. The Final Game will be published in winter 2022.


Videos

Fall of Porcupine - Last Days of Summer (Demo Trailer) YouTube


Images

download all screenshots & photos as .zip (1MB)
Gilberts square.png
Fall_of_Porcupine_Scene_2.png
Downtown_Square.png
Fall_of_Porcupine_Scene_5.png
Lichtung Square.png
Brawl_square.png
Visite Square 2.png
Wald_Pina Square.png
Fall_of_Porcupine_Scene_3.png
Fall_of_Porcupine_Scene_4.png
Hospital_Haupteingang_Square.png
Carpark_square.png
Fall_of_Porcupine_Scene_1.png
Fall_of_Porcupine_Scene_6.png

There are far more images available, but these are the ones we felt would be most useful to you. If you have specific requests,
please do contact us!


download logo files as .zip (11MB)
logo

We are filmmakers, storytellers, developers and gamers. We are BUNTSPECHT.GAMES
A bunch of weird birds with lots of creative talents and a cozy nest in the heart of Cologne - Germany. We are professionals in the production of films and media content. Experts in serious gaming for our industrial clients. New in the business as an indie studio :zwinkern: "Fall of Porcupine" is our company's first major game .


Team Direction

Florian Köster
Creative Producer

Sebastian Hesse
Story-, Gamedesign